Puzzle and Dragons was one of the first mobile games I played. It was recommended to me by a couple of friends when I started my quest to find decent mobile games and it's by far the game I've played the longest since as a result. In addition, despite the fact that the game has an in-app purchase system that apparently makes Gungho a decent amount of cash, I chose to avoid them due partially to disparaging remarks regarding how exploitative mobile games can be but also to see how far I could get before feeling like I have to spend money (the temptation struck a grand total of once and I didn't give in to it). As a result, this review will be done from the perspective of someone who strictly avoided throwing any money at the game, which arguably makes the fact that I'm still hooked on the game after over half a year an even bigger feat by the developers.
Gameplay
Puzzle and Dragons mixes match-3 gameplay with RPG elements to craft something that seems quite unique. While some RPG elements are pretty generic, such as the HP, Attack, and RCV (short for recovery, which affects how much matched heart blocks heal for) stats for Monsters, others, such as the Fusion system, which involves consuming monsters to level up or otherwise empower monsters (through skill ups, awakenings, and evolution), seem quite innovative. The gameplay is also different from a typical match-3 game since instead of swapping the position of two orbs, a player can drag a single orb all over the 5x6 grid via touchscreen to manipulate the position of many orbs at once, creating multiple matches before the time to drag runs out and the enemies take their turn. By making orb movement work in this manner, there is a significant skill component since a player can match many sets of orbs and create chains of matches through good orb positioning.
What the game looks like while in a dungeon. How many possible matches do you see? |
A list of "Normal Dungeons." The top one, Legendary Earth, has one floor that requires 99 Stamina to enter. |
My monster box at the time of this writing. Note that despite the cap of 320, 300 slots of which I opened up with 60 Magic Stones, it is almost full. |
The main team I use at the time of this writing. Note that it nearly reaches my current team cost cap (Total Cost) at a modest rank of 167. |
Presentation
While the game's design is rather simplistic, graphical assets look smooth across the board. Attacking, especially with mass attacks that hit all enemies, looks incredibly satisfying for instance. Monster artwork is quite decent in particular and gets more elaborate for higher rank monsters. However, some of the artwork can be on the suggestive side, resulting in players jokingly referring to some characters as their waifus.
Overall, the presentation of Puzzle and Dragons is decent, though a few things could use improvement that'll hopefully be addressed in future patches.
IAP/Premium
Magic stones are the premium currency in Puzzle and Dragons. They can be used for a few things in-game:
- As mentioned above, 1 Magic Stone can be used to fully replenish stamina at any time
- When a player is defeated in a dungeon, one can spend a Magic Stone to continue.
- 1 Magic Stone can be spent to increase Monster Box capacity by 5 (initially starts at 20).
- The same can be done for the Friend List after increasing reaching 50 maximum friends at rank 67.
- 5 Magic Stones can be spent on a Rare Egg Machine to acquire a monster of 3 stars or above. Not all of these monsters are great but a high number of very powerful monsters exclusively come from the Rare Egg Machine at low rates.
- Occasionally, there are other Rare Egg Machine variants that (so far) also cost 5 Magic Stones per monster or "pull." These usually have a smaller pool of monsters, all of which are generally exclusive to that particular machine.
A picture of the shop. All the buttons except the bottom one directly involve Magic Stones. |
- Magic Stones are rather expensive. A single one costs about $1 USD and while they cost a lot less in bulk, that's quite a bit to ask just to have one continue in a dungeon or the like.
- There is no PvP in Puzzle and Dragons, meaning that just getting powerful monsters doesn't imbalance the experience for other players.
- A player can't just buy a ton of Magic Stones at the start and simplify progression instantly due to team cost restrictions, as mentioned above.
- It is worth mentioning, however, that buying many monsters at the Rare Egg Machine can be effective once the player has played a significant amount, though by that point the player may have acquired many strong monsters through normal play.
- Magic Stones are easily acquired through normal play. Clearing all of the floors of a dungeon awards one Magic Stone and there are quite a few dungeons to clear, including new ones that get added regularly.
- In addition to this, once the player progresses far enough, they unlock Challenge Mode, which allows the player to re-run a dungeon using monsters from their Friend List. Clearing all of a dungeon's floors in Challenge Mode awards another Magic Stone, effectively doubling the amount of obtainable Magic Stones from Normal and Technical dungeons.
- Gungho often hosts events that give out Magic Stones daily. These usually last around 10 days out of every 14 (at least lately), meaning a player can easily accumulate a lot of Magic Stones just by playing every day.
- If a player plays for enough days (does not need to be consecutive), they are awarded Magic Stones. This reward can be earned multiple times.\
The price of Magic Stones as of this writing. |
In short, Magic Stones are easily obtained through normal play and the high price discourages purchasing of them. Even when conservatively spending the stones (as explained in the Tips), a player's progression won't even be marred that much. In fact, Magic Stones have very minimal effect on progression early on in particular.
Miscellaneous:
While the above sections may have already determined whether you want to play Puzzle and Dragons or not, here's a few additional points worth considering:
- The game doesn't have too many musical soundtracks, but they're alright and (at least for me) don't seem to get too repetitive.
- The game is (thankfully) largely ad-free. There's just a banner announcing some updates on the title screen.
- From the technical side the game is very lightweight from what I can tell. Aside from some stuttering when many mass attacks are fired at once, there's no notable performance issues.
- In addition, if one happens to kill the application or it crashes for some reason while in a dungeon, the game will usually continue from that point when relaunched, preventing players from getting screwed out of their Stamina.
- The game does require a player to be online to initiate a dungeon or do numerous activities such as fusing and selling monsters. The dungeon, however, can be completed offline up until the ending screen that shows what rewards the player got.
Tips
Aside from the tips provided in this guide, I have a few additional tips:
- Puzzle and Dragons is a surprisingly complex game, so it's almost certain you'll end up needing some information at some point. This site is an excellent resource for looking up said information such as event times, monster stats, etc.
- If you intend to spend money on the game, wait until you've played the game for at least a couple of weeks since, as mentioned above, the effect of Magic Stones isn't going to be that significant until one acquires some ranks.
- Out of all of the special daily dungeons, the weekend dungeon is probably one of the most important ones to do early since when starting out, you'll be pretty coin starved. Once you reach later points in the game, you won't be worrying about coins as much since you can farm them in the hundreds of thousands at a time (for example, I have roughly 30 million coins as shown in screenshots above).
- If you really want to farm the weekend dungeon, prioritize acquiring this monster as soon as possible (wait until a Godfest featuring her).
- The dungeon is also a good source of experience, especially at the higher difficulties, though keep in mind this dungeon is also open when Tower of Giants costs half stamina to enter (as explained in the guide linked above), which is dramatically better for grinding rank.
- There will occasionally be special dungeons that will stay active for several days. These dungeons usually have a couple monsters that will help progress through the early and midgame. If you can enter even the lowest difficulty, consider doing so.
- This is especially helpful when you get stuck trying to beat a Normal or Technical Dungeon, which will probably happen from time to time.
- If you're about to rank up and have a lot of Stamina, do the daily dungeon (excluding the weekend dungeon) since they don't award a lot of experience but may have drops that you need. This advice will become irrelevant once Gungho releases Stamina Overflow for the English version.
- My ID is 306737383 if you're interested in having a friend with a reasonably powerful monster. Keep in mind that due to rank differences it's unlikely you'll be able to use my monster for a while.
- You can also comment below this article if you have any questions about the game.
Conclusion
As one of the first games I played on mobile, Puzzle and Dragons delivered an experience that has consumed many hours and hours of my time. While I wouldn't recommend spending any money on the game and hope for some improvements, particularly in the form of bringing the English version up to date with the Japanese version features-wise, I would recommend this game to almost everyone. Players who might like this game in particular are those who enjoy a bit of strategizing and team-building with their quick match-3, RPG-like gameplay. This game, as mentioned above, is not for players who like to spend hours and hours at a time playing unless they are willing to break it down into several shorter sessions over the course of the day.
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