Wednesday, June 24, 2026

Granblue Fantasy: Relink Suggestion Compilation, With New Foreword and Afterword

Disclaimer: No, I didn't steal this. Max Depravity is another alias I use. I even took the rare step of posting the Google Doc on Reddit under my usual username.
 

Foreword

 
As I mentioned in my last article, I'm reposting my Granblue Fantasy: Relink suggestion compilation to this blog to better preserve it and I wanted to do it before the upcoming expansion, Endless Ragnarok, releases. I had to paste the content of the entire Google Doc without formatting, then re-add the formatting to properly work with this blog. I fixed some mistakes such as bad grammar and missing words, but the actual suggestions themselves have not been changed. Also, I had the misfortune of learning most header formats don't work properly due to my blog theme, so I'm only using Major Header and resizing text for section and subsection titles like I used to do.
 
As for the suggestions themselves, I think they as a whole are still solid even a couple of years later. However, I should have acknowledged the influence of more games on my suggestions. For example, the Boss Rush suggestion was definitely influenced by Hades and similar roguelite games. Meanwhile, Rogue Mode Exploration and Expeditions also drew inspiration from games such as Risk of Rain 2.
 
What follows is the original contents of my suggestion compilation with the fixes I mentioned. Also, for those who are curious, Cygames was accepting feedback on Relink and I did send them the entire Google Doc as my feedback shortly after posting it on Reddit.
 

Tuesday, June 9, 2026

What I've Been Up To And Why I Might Start Posting Again

...It's been over 5 years since I stopped posting here.

Because this blog was primarily about WoW stuff, the fact that I stopped playing right before the Shadowlands expansion dropped guaranteed that I wouldn't be posting as much as I used to. In fact, I ended up posting only a couple more lengthy articles before moving on.
 
Now that I'm (tentatively) back, I should at least answer the following questions: 
1. What have I been up to since I stopped posting?
 
2. Why am I posting here again after over 5 years? 
 
3. What's the future of this blog going to be?

Tuesday, March 16, 2021

My Thoughts on Diablo Immortal's Monetization Plans

It has been over 2 years since the disastrous Diablo Immortal announcement that in my opinion resulted in a overreaction from the community, though it's an understandable reaction. Within that time period, there's been little in the way of announcements for this game beyond some trailers and other tidbits of info. However, near the end of 2020, Blizzard made a news post about how they were planning to monetize Diablo Immortal. Since I was busy with other projects at the time, I wasn't able to give my thoughts on it immediately and in fact, I only learned about this news post relatively recently.

Personally, I don't strongly like or dislike Blizzard's current monetization strategy. This is probably better than what some others may think, if only because they are unwilling to give the game a chance due to reasons such as the platform the game is releasing on or the fact NetEase or Blizzard are involved. However, the fact that I have a neutral opinion does mean I have some concerns and critique to offer that may be useful for improving the release version of the game or at least giving those who are undecided about the game more information to consider. In this article, I will convey why I have a neutral reception to the news post by highlighting certain parts of it and offering my opinion on them.