It has been over 2 years since the disastrous Diablo Immortal announcement
that
in my opinion resulted in a overreaction from the community, though it's an understandable reaction. Within that time
period, there's been little in the way of announcements for this game beyond
some trailers and other tidbits of info. However, near the end of 2020,
Blizzard made a
news post
about how they were planning to monetize Diablo Immortal. Since I was busy
with other projects at the time, I wasn't able to give my thoughts on it
immediately and in fact, I only learned about this news post relatively
recently.
Personally, I don't strongly like or dislike Blizzard's current monetization
strategy. This is probably better than what some others may think, if only
because they are unwilling to give the game a chance due to reasons such as the
platform the game is releasing on or the fact NetEase or Blizzard are
involved. However, the fact that I have a neutral opinion does mean I have some
concerns and critique to offer that may be useful for improving the release version of the game or at least giving those who are undecided about the game more information to consider. In this article, I will convey why I have a neutral reception to the
news post by highlighting certain parts of it and offering my opinion on them.